| 2DA | V2.0 | |
| | |
| | Label | Type_FD | OrientWithGround | DelayDurationFX | Imp_HeadCon_Node | Imp_Impact_Node | Imp_Root_S_Node | Imp_Root_M_Node | Imp_Root_L_Node | Imp_Root_H_Node | ProgFX_Impact | SoundImpact | Dur_HeadCon_Node | Dur_Impact_Node | Dur_Root_S_Node | Dur_Root_M_Node | Dur_Root_L_Node | Dur_Root_H_Node | ProgFX_Duration | SoundDuration | ProgFX_Cessation | SoundCessastion | Ces_HeadCon_Node | Ces_Impact_Node | Ces_Root_S_Node | Ces_Root_M_Node | Ces_Root_L_Node | Ces_Root_H_Node | ShakeType | ShakeDelay | ShakeDuration | LowViolence | LowQuality |
| 4 | VFX_DUR_GLOBE_INVULVERABILITY | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 13 | VFX_DUR_PROT_PREMONITION | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 15 | VFX_DUR_PROT_STONESKIN | D | 0 | 0 | sp_abjuration_conjure.sef | fx_frame_stoneskin.sef | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | sp_stoneskin.sef | **** | **** | **** | **** | **** | 1010 | **** | **** | **** | fx_pos_icon_cess.sef | fx_frame_stoneskin.sef | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 16 | VFX_DUR_SANCTUARY | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 18 | VFX_FNF_BLINDDEAF | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** |
| 19 | VFX_FNF_DISPEL | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** |
| 20 | VFX_FNF_DISPEL_DISJUNCTION | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** |
| 21 | VFX_FNF_DISPEL_GREATER | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** |
| 23 | VFX_FNF_FIRESTORM | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 3 | **** | fx_question_fountain.sef**** |
| 25 | VFX_FNF_MASS_HASTE_XXXXX | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 26 | VFX_FNF_MASS_HEAL_XXXXX | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 28 | VFX_FNF_METEOR_SWARM | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0.1 | 3.4 | **** | fx_question_fountain.sef**** |
| 29 | VFX_FNF_NATURES_BALANCE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** |
| 30 | VFX_FNF_PWKILL | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 1 | **** | **** | **** | fx_question_fountain.sef**** |
| 31 | VFX_FNF_PWSTUN | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** |
| 37 | VFX_FNF_SUNBEAM | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0.5 | 1.2 | **** | fx_question_fountain.sef**** |
| 38 | VFX_FNF_TIME_STOP | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 0.3 | **** | **** |
| 39 | VFX_FNF_WAIL_O_BANSHEES | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 2.5 | 0.8 | **** | fx_question_fountain.sef**** |
| 40 | VFX_FNF_WEIRD | F | 0 | 0 | sp_illusion_hit.sef | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 0.3 | **** | fx_question_fountain.sef**** |
| 41 | VFX_FNF_WORD | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 0.3 | **** | fx_question_fountain.sef**** |
| 42 | VFX_IMP_AC_BONUS | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 46 | VFX_IMP_BLIND_DEAF_M | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 47 | VFX_IMP_BREACH | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 52 | VFX_IMP_DISPEL | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 54 | VFX_IMP_DIVINE_STRIKE_FIRE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0.5 | 0.6 | **** | **** |
| 55 | VFX_IMP_DIVINE_STRIKE_HOLY | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0.5 | 0.6 | **** | **** |
| 56 | VFX_IMP_DOMINATE_S | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 57 | VFX_IMP_DOOM | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 59 | VFX_IMP_FLAME_L_XXXXX | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 65 | VFX_IMP_HASTE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 71 | VFX_IMP_HOLY_AID | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 72 | VFX_IMP_KNOCK | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 74 | VFX_IMP_LIGHTNING_M | F | 0 | 0 | sp_lightning_hit.sef | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 77 | VFX_IMP_MAGBLUE2_XXXXX | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 78 | VFX_IMP_MAGBLUE3_XXXXX | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 79 | VFX_IMP_MAGBLUE4_XXXXX | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 80 | VFX_IMP_MAGBLUE5_XXXXX | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 86 | VFX_IMP_PULSE_COLD | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 87 | VFX_IMP_PULSE_FIRE | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 88 | VFX_IMP_PULSE_HOLY | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 89 | VFX_IMP_PULSE_NEGATIVE | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 90 | VFX_IMP_RAISE_DEAD | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 92 | VFX_IMP_REMOVE_CONDITION | F | 0 | 0 | sp_cur_impact.sef | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 96 | VFX_IMP_SONIC | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 100 | VFX_COM_SPECIAL_BLUE_RED | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 101 | VFX_COM_SPECIAL_PINK_ORANGE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 102 | VFX_COM_SPECIAL_RED_WHITE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 103 | VFX_COM_SPECIAL_RED_ORANGE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 104 | VFX_COM_SPECIAL_WHITE_BLUE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 105 | VFX_COM_SPECIAL_WHITE_ORANGE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 106 | VFX_COM_BLOOD_REG_WIMPR | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 107 | VFX_COM_BLOOD_LRG_WIMPR | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 108 | VFX_COM_BLOOD_CRT_WIMPR | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 111 | VFX_COM_BLOOD_REG_YELLOW | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 296 | **** |
| 114 | VFX_COM_BLOOD_LRG_YELLOW | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 297 | **** |
| 117 | VFX_COM_BLOOD_CRT_YELLOW | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 298 | **** |
| 121 | VFX_COM_CHUNK_RED_SMALL | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 122 | VFX_COM_CHUNK_RED_MEDIUM | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 123 | VFX_COM_CHUNK_GREEN_SMALL | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 124 | VFX_COM_CHUNK_GREEN_MEDIUM | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 125 | VFX_COM_CHUNK_YELLOW_SMALL | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 126 | VFX_COM_CHUNK_YELLOW_MEDIUM | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 132 | VFX_IMP_LEAF | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 133 | VFX_IMP_CLOUD | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 134 | VFX_IMP_WIND | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 135 | VFX_IMP_ROCKEXPLODE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 136 | VFX_IMP_ROCKEXPLODE2 | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 137 | VFX_IMP_ROCKSUP | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 138 | VFX_DUR_SPELLTURNING | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 140 | VFX_IMP_CHARM | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 141 | VFX_IMP_MAGICAL_VISION | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 146 | VFX_IMP_DEATH_WARD | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 149 | VFX_IMP_MAGIC_PROTECTION | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 150 | VFX_IMP_SUPER_HEROISM | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 152 | VFX_IMP_ELEMENTAL_PROTECTION | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 183 | VFX_FNF_SOUND_BURST | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 328 | **** | 378 | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 2 | **** | fx_question_fountain.sef**** |
| 184 | VFX_FNF_STRIKE_HOLY | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 328 | **** | 378 | **** | **** | **** | **** | **** | **** | **** | 2 | 0.3 | 0.7 | **** | fx_question_fountain.sef**** |
| 194 | VFX_IMP_HEAD_ACID | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 195 | VFX_IMP_HEAD_FIRE | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 196 | VFX_IMP_HEAD_SONIC | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 197 | VFX_IMP_HEAD_ELECTRICITY | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 198 | VFX_IMP_HEAD_COLD | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 199 | VFX_IMP_HEAD_HOLY | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 200 | VFX_IMP_HEAD_NATURE | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 201 | VFX_IMP_HEAD_HEAL | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 202 | VFX_IMP_HEAD_MIND | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 203 | VFX_IMP_HEAD_EVIL | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 204 | VFX_IMP_HEAD_ODD | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 205 | VFX_DUR_CESSATE_NEUTRAL | D | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 208 | VFX_DUR_MIND_AFFECTING_DISABLED | D | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 209 | VFX_DUR_MIND_AFFECTING_DOMINATED | D | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 217 | VFX_IMP_DEATH_L | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 224 | VFX_DUR_PROTECTION_ELEMENTS | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 225 | VFX_DUR_PROTECTION_GOOD_MINOR | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 226 | VFX_DUR_PROTECTION_GOOD_MAJOR | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 227 | VFX_DUR_PROTECTION_EVIL_MINOR | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 228 | VFX_DUR_PROTECTION_EVIL_MAJOR | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 230 | VFX_DUR_WEB_MASS | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 400 | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 231 | VFX_FNF_ICESTORM | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0.7 | 1.4 | **** | fx_question_fountain.sef**** |
| 235 | VFX_COM_CHUNK_RED_LARGE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 236 | VFX_COM_CHUNK_BONE_MEDIUM | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 237 | VFX_COM_BLOOD_SPARK_SMALL | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 238 | VFX_COM_BLOOD_SPARK_MEDIUM | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 239 | VFX_COM_BLOOD_SPARK_LARGE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 241 | VFX_FNF_HORRID_WILTING | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 0.5 | **** | fx_question_fountain.sef**** |
| 248 | VFX_DUR_ANTI_LIGHT_10 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 249 | VFX_DUR_MAGIC_RESISTANCE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 250 | VFX_IMP_MAGIC_RESISTANCE_USE | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 251 | VFX_IMP_GLOBE_USE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 254 | VFX_IMP_SPELL_MANTLE_USE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 257 | VFX_FNF_GAS_EXPLOSION_ACID | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 258 | VFX_FNF_GAS_EXPLOSION_EVIL | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 259 | VFX_FNF_GAS_EXPLOSION_NATURE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 260 | VFX_FNF_GAS_EXPLOSION_FIRE | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 262 | VFX_FNF_GAS_EXPLOSION_MIND | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 263 | VFX_FNF_SMOKE_PUFF | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 264 | VFX_IMP_PULSE_WATER | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 265 | VFX_IMP_PULSE_WIND | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 266 | VFX_IMP_PULSE_NATURE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 267 | VFX_DUR_AURA_COLD | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 268 | VFX_DUR_AURA_FIRE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 269 | VFX_DUR_AURA_POISON | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 270 | VFX_DUR_AURA_DISEASE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 271 | VFX_DUR_AURA_ODD | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 272 | VFX_DUR_AURA_SILENCE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 274 | VFX_DUR_AURA_UNEARTHLY | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 275 | VFX_DUR_AURA_FEAR | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 276 | VFX_DUR_AURA_NEGATIVE_ENERGY | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 278 | VFX_FNF_HOWL_MIND | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 279 | VFX_FNF_HOWL_ODD | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 285 | VFX_FNF_HOWL_WAR_CRY | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 1 | **** | **** | **** | **** |
| 290 | VFX_FNF_HOWL_WAR_CRY_FEMALE | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 1 | **** | **** | **** | **** |
| 296 | VFX_COM_BLOOD_REG_WIMPY | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 297 | VFX_COM_BLOOD_LRG_WIMPY | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 298 | VFX_COM_BLOOD_CRT_WIMPY | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 299 | VFX_COM_BLOOD_REG_WIMPG | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 300 | VFX_COM_BLOOD_LRG_WIMPG | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 301 | VFX_COM_BLOOD_CRT_WIMPG | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 302 | VFX_IMP_DESTRUCTION_LOW | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 303 | VFX_DUR_FLAG_RED | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 304 | VFX_DUR_FLAG_BLUE | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 305 | VFX_DUR_FLAG_PURPLE | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 306 | VFX_DUR_FLAG_YELLOW | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 319 | VFX_DUR_CALTROPS | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 320 | VFX_DUR_SMOKE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 321 | VFX_DUR_PIXIEDUST | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 322 | VFX_FNF_DECK | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 323 | SCENE_WEIRD | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 324 | RESERVED | D | 17 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 325 | RESERVED | D | 18 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 326 | RESERVED | D | 19 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 327 | RESERVED | D | 20 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 328 | RESERVED | D | 21 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 329 | RESERVED | D | 22 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 330 | RESERVED | D | 23 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 331 | RESERVED | D | 24 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 332 | RESERVED | D | 25 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 333 | RESERVED | D | 26 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 334 | RESERVED | D | 27 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 335 | RESERVED | D | 28 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 336 | RESERVED | D | 29 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 337 | RESERVED | D | 30 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 338 | RESERVED | D | 31 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 339 | RESERVED | D | 32 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 340 | RESERVED | D | 33 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 341 | RESERVED | D | 34 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 342 | RESERVED | D | 35 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 343 | RESERVED | D | 36 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 344 | RESERVED | D | 37 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 345 | RESERVED | D | 38 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 346 | SCENE_EVARD | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 347 | SCENE_TOWER | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 348 | SCENE_TEMPLE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 349 | SCENE_LAVA | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 350 | SCENE_LAVA | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 353 | VFX_COM_CHUNK_STONE_SMALL | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 354 | VFX_COM_CHUNK_STONE_MEDIUM | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 358 | WELL | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 401 | SCENE_WATER | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 402 | SCENE_GRASS | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 403 | VFX_DUR_IOUNSTONE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 404 | SCENE_FORMIAN1 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 405 | SCENE_FORMIAN2 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 406 | SCENE_PITTRAP | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 407 | VFX_IMP_TORNADO | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 425 | VFX_DUR_GHOST_SMOKE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 426 | SCENE_ICE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 427 | SCENE_MFPillar | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 428 | SCENE_MFWaterfall | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 429 | SCENE_MFGroundCover | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 430 | SCENE_MFGroundCover | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 431 | SCENE_MF6 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 432 | SCENE_MF7 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 433 | SCENE_MF8 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 434 | SCENE_MF9 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 435 | SCENE_MF10 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 436 | SCENE_MF11 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 437 | SCENE_MF12 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 438 | SCENE_MF13 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 439 | SCENE_MF14 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 440 | SCENE_MF15 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 441 | SCENE_MF16 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 442 | SCENE_ICE_CLEAR | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 443 | SCENE_EVIL_CASTLE_WALL | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 445 | VFX_DUR_GLYPH | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 446 | VFX_FNF_SOUND_BURST_SILENT | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 328 | **** | 378 | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 2 | **** | fx_question_fountain.sef**** |
| 449 | SCENE_BUILDING | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 450 | SCENE_BURNED_RUBBLE | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 451 | SCENE_BURNING_HALF_HOUSE | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 452 | SCENE_RUINED_ARCH | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 453 | SCENE_SOLID_ARCH | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 454 | SCENE_BURNED_RUBBLE_2 | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 455 | SCENE_MARKET_1 | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 456 | SCENE_MARKET_2 | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 457 | SCENE_GAZEBO | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 458 | SCENE_WAGON | D | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 459 | VFX_FNF_ELECTRIC_EXPLOSION | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 0.3 | **** | **** |
| 461 | SCENE_SEWER_WATER | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 462 | VFX_IMP_PULSE_HOLY_SILENT | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 466 | VFX_CONJ_MIND | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 467 | VFX_CONJ_FIRE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 468 | VFX_DUR_BARD_SONG_SILENT | D | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 469 | VFX_IMP_PULSE_BOMB | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 470 | VFX_IMP_SILENCE_NO_SOUND | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 471 | VFX_FNF_TELEPORT_IN | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 328 | **** | 378 | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** |
| 472 | VFX_FNF_TELEPORT_OUT | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 328 | **** | 378 | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** |
| 473 | VFX_FNF_SWINGING_BLADE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 474 | VFX_DUR_INFERNO | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 475 | VFX_FNF_DEMON_HAND | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 476 | VFX_DUR_STONEHOLD | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 477 | VFX_FNF_MYSTICAL_EXPLOSION | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 479 | VFX_DUR_GHOST_SMOKE_2 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 480 | VFX_DUR_FLIES | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 486 | VFX_IMP_WALLSPIKE | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 487 | VFX_FNF_RUIN | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 488 | VFX_FNF_REVIVE_DRAGON | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 489 | VFX_FNF_REVIVE_DRAGON | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 490 | VFX_DUR_CONECOLD_HEAD | F | 1 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 491 | VFX_COM_BLOOD_CRT_RED_HEAD | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 108 | **** |
| 492 | VFX_COM_BLOOD_CRT_GREEN_HEAD | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 301 | **** |
| 493 | VFX_COM_BLOOD_CRT_YELLOW_HEAD | F | 0 | 0 | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 298 | **** |
| 494 | VFX_FNF_DRAGBREATHGROUND | F | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | 2 | 0 | 0.3 | **** | fx_question_fountain.sef**** |
| 495 | VFX_DUR_PROT_EPIC_ARMOR | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 497 | VFX_DUR_PROT_EPIC_ARMOR_2 | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 498 | VFX_DUR_INFERNO_CHEST | D | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 499 | VFX_DUR_IOUNSTONE_RED | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 500 | VFX_DUR_IOUNSTONE_BLUE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 501 | VFX_DUR_IOUNSTONE_YELLOW | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 502 | VFX_DUR_IOUNSTONE_GREEN | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 504 | VFX_COM_CHUNK_RED_BALLISTA | F | 0 | 0 | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 505 | VFX_DUR_INFERNO_NO_SOUND | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 506 | SCENE_BLACK_TILE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 508 | VFX_DUR_UNSUPPORTED_CAGE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 509 | VFX_DUR_UNSUPPORTED_ANIMAL_CAGE | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 510 | VFX_DUR_UNSUPPORTED_FLAME_L | D | 0 | 0 | **** | **** | **** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** |
| 645 | VFX_DUR_SPELL_CLARITY | D | 1 | 1 | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | **** | fx_question_fountain.sef**** | fx_question_fountain.sef**** | **** | **** | **** | **** | **** | **** | **** | **** | **** |